Monster's scripts and pointers locations
Pointers and direct offsets to the monster's script whether or not you have fixed the mag roader script bug with FF3usME.
Spell graphics data
Graphic's data and descriptions for each graphics of the 255 spells used by enemies and characters. Palettes descriptions. A few descriptions for Byte 11. Also contains the data for sound effects, palettes and more.
In-battle event graphics
Graphic's data and general descriptions for the animations of special events, commands and other various animations. Also contains the data for sound effects, palettes and more.
Text from enemy's scripts used in-battle. Includes pointers, offsets and command values (op codes).
How to patch SNES ROMs
A short introduction to emulation and tutorial on how to use patches