Djibriel's walkthru, part 2

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Djibriel's walkthru, part 2

Postby Lenophis » Wed Jul 05, 2006 1:16 am

Dji, there never was any malise intended by me posting in the other thread. My apologies for doing so, I should've just made this to begin with.

I would've posted this at the gamecrap's thread, but there's no way in hell they are getting any kind of personal information out of me by registering.

assassin wrote:You sure it's 21 pieces of Coral and not the nearly universally agreed upon 22?

The event code checks to see if you have more than 21, but not "greater than or equal to 21."
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Postby Djibriel » Wed Jul 05, 2006 6:20 am

Heh; I came here to announce my walkthrough's completion on this board and find somebody did it for me. Anyway, you're right.
"The population in Iraq is over 80% Shi'ite. Couldn't the same be said about your music, Mr. Durst? "
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Postby Djibriel » Wed Jul 05, 2006 6:42 am

Also, I'd appreciate thoughts on the following:

--------------------------------------------------------------------------------
8.15 Timeline
**********************************

About the source of all this:

Thing is, I have no absolute, direct guarantee this information is distributed
by Square itself. This is why I felt like it might need a note about the origin
of all this. About a year ago, a poster at the Caves of Narshe forum by the name
of Shiva Indis claimed she had purchased a Japanese game guide which was never
translated. She knew Japanese and called it the Final Fantasy VI Creation Data
Collection. She had translated parts of it and put together the following
information. She gave us the Japanese characters for the name of the booklet
which indeed gave results on Google, and seemed entirely trustworthy. I've chosen
to include her timeline here, but note that I can't absolutely guarantee its
factual correctness.

I've merged her information with what we already know to make a detailed timeline
up until the events of the game.

5400 years prior: Mt. Koltz forms in a large volcanic eruption. To the best
knowledge from the few surviving records, it has only erupted once. Mt. Koltz
establishes itself as the highest peak of the world.

1200 years prior: The eastern country Doma successfully functions as a state, or
this is what they claim at any rate.

1000 years prior: End of the War of the Magi. The Espers are not seen from this
point onward. Mage Warriors are persecuted; the survivors form Thamasa. The
Goddesses turn themselves to stone; the Statues are guarded by the Espers as per
the Goddesses' demand.

980 years prior: Doma's historical record "A Faithful Account of the War of the
Magi" is lost. The cause of the loss remains a mystery.

735 years prior: Opening of the World Peace Council. The council leader
proclaims the "Esper Eradication".

685 years prior: The Empire is founded as a military state with the goal of
policing the world.

600 years prior: "Samurai" are first officially appointed as warriors in Doma.

208 years prior: An Industrial Revolution and cultural renaissance successively
flourish.

202 years prior: In the country Figaro on the north continent, Figaro Castle
is completed.

199 years prior: Discovery of large deposits of coal. People dreaming of
making fortunes gather; industrial states form.

150 years prior: Narshe starts an independent political organization with the
intent of commercial solidarity. Transforms from a small state with ceaseless
conflicts to a nation with a stable, unified self-government.

120 years prior: Rumors spread that hidden Figaro treasures lay in Mt. Koltz,
drawing treasure-hunters into the region. In the end, the existence of the
treasure was never confirmed.

84 years prior: After the industrial revolution, the mechanization of Figaro
Castle proceeds.

74 years prior: Gestahl of the Empire is born as the heir of line of military
officers. Figaro Castle's first submerge attempt fails catastrophically. A
temporary royal palace is built in South Figaro.

70 years prior: Strago Magus is born.

68 years prior: Figaro appoints large numbers of engineers to improve the
mechanisms in Figaro Castle. It successfully submerges on it's third attempt,
and later comes to be feared as the phantom mechanical castle.

59 years prior: A coup d'etat occurs in the Empire. Gestahl's father is heavily
involved.

54 years prior: Banon is born.

50 years prior: Cyan Garamonde is born.

46 years prior: Cid del Norte Marguez is born.

38 years prior: Armament stockpiling proceeds in the Empire to increase influence.
In the same year, Vector is completed.

30 years prior: Leo Christophe is born.

27 years prior: Edgar Roni Figaro, Sabin Rene Figaro and Setzer Gabbiani are
born.

25 years prior: Locke Cole is born.

20 years prior: Gestahl is elevated to Emperor at the age of 52, demonstrating
almost superhuman charisma. In response to the Empire's aggression, Narshe's
weapons trade comes to rival it's coal trade. The two states enter a mutual
peace accord that could in fact be called a nonagression treaty. Henceforth
Narshe takes a position of neutrality, siding neither with the Empire, nor with
rebel organizations.

18 years prior: Terra Branford and Celes Chere are born.

16 years prior: First Imperial expeditionary campaign. The Empire claims the
southeast continent, and also opens the Imperial MagiTek Research Facility.
Terra Branford is taken, along with several other Espers. Terra's mother,
Madonna, is killed by Emperor Gestahl.

13 years prior: Gau is born and subsequently tossed onto the Veldt by his
father. His mother dies giving birth.

12 years prior: Reorganization of the Imperial military by Leo Christophe,
Kefka Palazzo and others completes. The first results from the Imperial MagiTek
Research Facility are announced in the Empire.

11 years prior: Mog is born.

10 years prior: Relm Arrowny is born.

8 years prior: Second Imperial expeditionary campaign. Immediately after the
MagiTek Armor field tests, conquest of the southern continent begins. Figaro
forges an alliance with the Empire. In South Figaro, a minor riot, most likely
the work of the Returners, occurs in response to the alliance with the Empire.

7-10 years prior, Stewart Remy Figaro, King of Figaro, is covertly killed by
the Empire. His successor, Edgar Rene Figaro, forms an alliance with the Empire
out of necessity. He would later secretly aid the Returners.

3 years prior: Doma commences small skirmishes with the Empire.

2 years prior: The Empire begins it's third campaign, with eastern Doma as it's
starting point.

Discovery of the frozen Esper in the deepest section of Narshe's coal mines.
Somehow, this highly sensitive information is leaked...
"The population in Iraq is over 80% Shi'ite. Couldn't the same be said about your music, Mr. Durst? "
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Postby Assassin » Tue Jul 11, 2006 6:03 am

it seems this thread would be better suited for the FF3 Gameplay Discussion board, and that's where the WoB walkthru thread is. might you be interested in ... having it moved? *tents fingers*
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Postby erokdrah » Tue Jul 11, 2006 10:10 am

Oh, yes please, assassin! /wink
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Postby Djibriel » Tue Jul 11, 2006 11:23 am

Sure, go right ahead.
"The population in Iraq is over 80% Shi'ite. Couldn't the same be said about your music, Mr. Durst? "
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Postby Assassin » Tue Jul 11, 2006 3:33 pm

excellent. i must obtain permission from Lenophis as well, as i am a humble instrument of the people, and not some selfish warlord.
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Postby Lenophis » Tue Jul 11, 2006 3:44 pm

Please do. :o
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Postby Assassin » Tue Jul 11, 2006 4:37 pm

It is done.
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Postby Assassin » Tue Jul 25, 2006 3:55 pm

Upper two levels
Poppers, Poppers, Poppers, Poppers (5/16)
Kiwok, Poppers, Poppers, Poppers (5/16)
Kiwok, Ceritops (5/16)
Pug (1/16)

Umaro's room
Anemone, Anemone, Anemone, Anemone (5/16)
Ceritops, Tomb Thumb, Tomb Thumb (5/16)
Anemone, Anemone, Tomb Thumb (5/16)
Ceritops, Ceritops, Ceritops (1/16)

actually, Umaro's cave has 3 locations:

http://homepage.mac.com/glennfield/magi ... ations.txt

you seem to be missing location 282 / 11A (and lumping it in with the first group). it actually has 4-pack #167, an exact duplicate of #168 (the one in Umaro's room).
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Postby Djibriel » Wed Jul 26, 2006 5:58 am

So? I don't remember if I realized at the time, but it seems to me that what I say is still factully correct, even though I failed to mention a behind-the-scenes-data-only thing that may conufse and most people will not care for.
"The population in Iraq is over 80% Shi'ite. Couldn't the same be said about your music, Mr. Durst? "
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Postby Assassin » Wed Jul 26, 2006 2:33 pm

did you click the provided link and see where location 282 / 11A is? i'll let you put the rest together.
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Postby Assassin » Tue Aug 01, 2006 2:43 am

Slatter BEARS a close resemblance to Prussian, wouldn't you agree? See, it's
funny because... Oh man, I'm too funny to BEAR with. Again! If you haven't
figured out that I'm stalling because Slatter are rather boring, you haven't had
enough sleep.

if you recommended hibernation as a form of sleep, you could have finished off the reader here. ;)

Just kidding. Every warp stone has up to four different locations it can warp
you to. They're all in the same room, and in most cases there's only one
warp stone to walk towards after possibly raiding a chest.

do you mean every last warp tile in the cave is considered to be in the same room as far as game internals go (but not from player perspective), or that the 4 destinations of a given tile are indeed in the same room as each other? if it's the former, people might not follow that. if it's the latter, then what about when you warp to small rooms with only a single "entry" point? does that mean the small room was designated as all 4 destinations of some warp tile?
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Postby Assassin » Tue Aug 01, 2006 3:04 am

The animal suit here that takes the least time to
turn into a Genji Armor is the Moogle Suit from the SoulDancers. You can
Control them, and/or cast Dischord to increase your chances of success.


they're immune to Instant Death, so Dischord won't work. and Vanish+Dischord is for spineless weaklings! you can naturally Dischord the enemies with Tabby and Chocobo Suits, and the Colosseum fights to reach Moogle Suit aren't too bad.


Vindr; rare Chocobo Suit, common Empty


replace semi-colon with colon.
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Re: Djibriel's walkthru, part 2

Postby Assassin » Wed Jun 29, 2011 4:27 am

- Loses defense-ignoring properties and doesn't add the (max HP - current HP)
damage.


that should start with "ValiantKnife".
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